How this tool should be used
The workbench is a planning tool, not a replacement for the in-game recipe book. Use it before travel: if you are missing Belladonna, open the Belladonna guide; if you can already brew Saviour Schnapps, do that before starting theft, hard dialogue or a long quest chain. If you are doing Mice, check Lullaby ingredients before you ride to the barn.
Recipes were checked against INARA's game-text transcriptions on October 18, 2026, with links to Mr.K Gaming's April 2025 demonstrations. We have not replayed every recipe in the current game client. Each card checks the same inventory independently; preparing several different recipes together consumes shared ingredients and needs a separate combined shopping list.
Why Belladonna is the anchor ingredient
Belladonna matters because it turns into practical save control. In a game where theft, dialogue, ambushes and reputation can all punish careless choices, one Saviour Schnapps can save far more time than it costs. That is why the workbench links rare ingredients back to the map and guide pages instead of showing recipes as isolated trivia.
Lullaby matters for the Tachov and Zhelejov feud because Mice asks you to calm a bull before painting it. That is the kind of quest-specific utility this workbench is meant to support: not a complete alchemy encyclopedia, but a practical pre-quest pouch check.