How this tool should be used
The workbench is a planning tool, not a replacement for the in-game recipe book. Use it before travel: if you are missing Belladonna, open the Belladonna guide; if you can already brew Saviour Schnapps, do that before starting theft, hard dialogue or a long quest chain. If you are doing Mice, check Lullaby ingredients before you ride to the barn.
Future versions should add exact recipe timing, more potions, region filters and a shareable inventory link. The first version keeps the promise narrow so it can be useful on day one without pretending every recipe has been fully re-tested.
Why Belladonna is the anchor ingredient
Belladonna matters because it turns into practical save control. In a game where theft, dialogue, ambushes and reputation can all punish careless choices, one Saviour Schnapps can save far more time than it costs. That is why the workbench links rare ingredients back to the map and guide pages instead of showing recipes as isolated trivia.
Lullaby matters for the Tachov and Zhelejov feud because Mice asks you to calm a bull before painting it. That is the kind of quest-specific utility this workbench is meant to support: not a complete alchemy encyclopedia, but a practical pre-quest pouch check.